Archives

Nebula Realms

Nebula Realms is a social multiplayer online game developed with Unity for PS4.

The game features fully customizable avatars with which you can explore a wide set of islands, each one with its own unique style and possibilities.

At Xaloc Studios I scratched a variety of development sections, although I was mainly responsible for implementing most of the player interactions (both with other players and with the environment), building the vast majority of UI (including the whole chat system), gameplay programming and implementing some client-side and server-side optimizations.

Those optimizations ranged from client visibility over the rest of players to networking system robustness.

Rise of Titans

Rise of Titans is a multiplayer online trading cards game I helped develop.

The combat features two factions fighting for supremacy on a 2D environment. The gameplay is simple: you invest your god adorations points on summoning creatures and launching spells. The first faction to finish off the oponent will be victorious.

At GiantFox, I was responsible for bringing multiplayer to life. We implemented a custom networking messaging system based on mono C# sockets. The client communicates with a server built using the same library.

The game logic is all server-sided, but we also implemented some basic client-side prediction.